MCT-Nissan Roto-Drone

The Roto-Drone is a simple, no-nonsense rotor-wing drone design.

Description:

333 points
$2,000

ST 12 [12]; DX 12 [24]; IQ 10 [0]; HT 11 [10].
Damage 1d-1/1d+2; BL 29 lb; HP 19 [14]; Will 10 [0]; Per 12* [0]; FP 0 [0].
Basic Speed 5.75 [0]; Basic Move 6† [0]; Dodge 9‡.
5’; 48.

Social Background

TL: 9 [0].

Templates and Meta-Traits

AI (p. B263) [32]; Automaton (p. B263) [-85]; Machine (p. B263) [25]; Weak AI (Ultra-Tech; p. UT28) [-83].

Advantages

Absolute Timing [2]; Acute Hearing 2 [4]; Acute Vision 4 [8]; Damage Resistance 12 (Can’t Wear Armor, -40%; Hardened (+2), +40%) [60]; Digital Mind [5]; Doesn’t Breathe [20]; Doesn’t Sleep [20]; Enhanced Dodge 1 [15]; Enhanced Move 1 (Air) [20]; Enhanced Move 1/2 1 (Air) [10]; Extra Arms 2 (Weapon Mount, -80%) [4]; Extra Attack 1 [25]; Extra Basic Move 1 (Affects displayed Basic Move score, +0%) [5]; Extra Perception 2 (Affects displayed Per score, +0%) [10]; Flight (Small Wings, -10%) [36]; Hyperspectral Vision [25]; Immunity to Metabolic Hazards [30]; Injury Tolerance (No Blood, +5; Unliving, +20) [25]; Intuitive Mathematician [5]; Night Vision 9 [9]; Obscure 6 (radar; Extended (Sonar, Infrared, Hearing) (+3), +60%; Stealthy, +100%) [32]; Parabolic Hearing 6 [24]; Photographic Memory [10]; Protected Vision [5]; Radar (Extended Arc: 240°, +75%; Multi-Mode, +50%; Targeting, +20%) [49]; Sealed [15]; Telecommunication (Commlink; Gadget/Breakable: Object is complex machine, -5%; Gadget/Breakable: Size -9 or less, +0%; Gadget/Can Be Stolen: Must be forcefully removed, -10%; Reduced Range (5 mile) (x1/5), -20%; Secure, +20%; Sensie, +80%) [17]; Telescopic Vision 12 [60]; Ultrahearing [5].

Disadvantages

Cannot Learn [-30]; Electrical [-20]; Hidebound [-5]; Increased Consumption -3 (2 hours) [-30]; Incurious (6-, *2) [-10]; Low Empathy [-20]; Maintenance (Electronics Repair and Mechanic; 1 person; Weekly, *1/2) [-5]; Mute [-25]; No Legs (Aerial) [0]; No Manipulators [-50]; No Sense of Humor [-10]; No Sense of Smell/Taste [-5]; Reprogrammable [-10]; Restricted Diet (Power Cells; Very Common) [-10]; Slave Mentality [-40]; Unhealing (Total) [-30].
Quirks: Cannot Float. [-1]

Skills

Flight (A) HT+4 [16]-15; Guns/TL9 (Gyroc) (E) DX [1]-12; Guns/TL9 (Light Machine Gun) (E) DX [1]-12; Guns/TL9 (Rifle) (E) DX [1]-12.

Footnotes

* Includes +2 from ‘Extra Perception’.
† Includes +1 from ‘Extra Basic Move’.
‡ Includes +1 from ‘Enhanced Dodge’.

Encumbrance

[None]: Basic Lift 29 lb. Water Move 1 yd; Air Move 11 yd / 33 yd. Dodge 9.
Light: Basic Lift 58 lb. Water Move 1 yd; Air Move 8 yd / 26 yd. Dodge 8.
Medium: Basic Lift 87 lb. Water Move 1 yd; Air Move 6 yd / 19 yd. Dodge 7.
Heavy: Basic Lift 174 lb. Water Move 1 yd; Air Move 4 yd / 13 yd. Dodge 6.
X-Heavy: Basic Lift 290 lb. Water Move 1 yd; Air Move 2 yd / 6 yd. Dodge 5.

Defenses

Dodge: 9. DR: 0+12 (Torso).

Melee Attacks

Bite (12): 1d-2 cr. Reach C.
Kick (10): 1d-1 cr. Reach C,1.
Punch (12): 1d-2 cr. Reach C.

Bio:

The original stats and description can be found in the Shadowrun 4th Edition core book p341-342.

MCT-Nissan Roto-Drone

GURPS Shadowrun 4th Edition Quietlyscheming